TEAM OF THE MONTH!
This team´s star is ORICORIO, thanks to its ability in Dancer, which can copy all dancing moves from allies, specially VOLCANORA´s, LILLIGANT's, and SMEARGLE´s Quiver Dance. Start with TEETER DANCE, and use LILLIGANT or SMEARGLE as a partner, they won’t become confuse thanks to their ability in Own Tempo... Then you can sweep with REVELATION DANCE while your teammates keep setting QUIVER DANCE. With SMEARGLE you can put your foes to sleep, and BATON PASS its stat boost to another teammate, while with LILLIGANT´s PETAL DANCE you get another dancing move to copy, meaning you can attack 3 times in one turn with a powerful combination in grass and electric. LILLIGANT can also heal your whole team status illness with aromatherapy. The Flyinium Z gives you a powerful SUPERSONIC SKYSTRIKE to take bulky encounters, while ROOST helps on healing to keep more time in battle. VOLCARONA´s huge special attack lets you inflict massive damage on your opponents, and thanks to FIERY DANCE it gives to ORICORIO another move to copy, which could also raise its special attack. BUG BUZZ is its stronger stab move with a wide coverage among other typings while GIGA DRAIN more than useful is necessary to deal with ground and rock types that can be a problem for both. MILOTIC is the best option when passing SMEARGLE boosted stats, and with its ability in Competitive it can boost its special moves even further when predicting an Intimidate user. SCALD is its stab move and has a 30 percent chance of burning the enemies, and combined with ICY WIND which lower the enemies’ speed, gives incredible support to the team. ICE BEAM is a powerful move for checking grass types and the omnipresence LANDORUS. The Assault vest lets you take more special damage efficiently. METAGROSS is here to protect your team from failing… thanks to its incredible type combination and its ability in Tough Claws which boost all of its moves, meaning, its ZEN HEADBUTT and IRON HEAD aren’t just going to probably make the target flinch, but will also inflict a lot of damage. STOMPING TANTRUM gets boosted by mega METRAGROSS ability and it is an incredible Ground-type move for coverage. BULLET PUNCH lets you revenge kill anything faster than you thanks to its priority, meaning you always have a way to hit first.
EVs spread
A modest nature with a 240 invest on its special attack, gets the best of ORICORIO and thanks to QUIVER DANCE it gets even powerful. 124 in its defense makes it capable of taking a few hits even from a ROCK SLIDE, while 140 in its speed makes it pretty fast once QUIVER DANCE has been settled. Same as ORICORIO, VOLCARONA appreciates an invest in its defense stat. 176 in its special attack and 188 in its speed is enough, once you had set QUIVER DANCE. A modest nature gives you more power so it can sweep on anything. SMEARGLE has 196 effort points in its speed with a timid nature, so it can outspeed ORICORIO and always set QUIVER DANCE before ORICORIO makes its move. 52 in its HP and special defense with 208 in its defense makes it somehow bulkier. MILOTIC's bold nature and 252 investment in its defense make it a very hard treat to take down and with 72 in its HP it can take hits more efficient. put 184 points in its special attack stat to add more power to its moves. METAGROSS has a simple investment, maximizing its attack and speed to be a more efficient sweeper, and with a jolly nature it becomes faster. LILLIGANT has a bulky setup, so it can receive hits like a champ (and trust she does take hits like a champ) and hit back with its powerful stab move. A bold nature along with 244 EVs in its HP and 96 in its defense is all it needs to become terrifyingly bulky while 168 in its speed is all it needs to outspeed ORICORIO and set QUIVER DANCE just like SMEARGLE.
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